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This Latin Life: New Brazilian Currency & Latinos In Video Games

Welcome to “This Latin Life,” a recurring feature in which we bring you the news from south of the border in quick, funny nugget form. Mmm, nuggets…

Mexico’s National Council to Prevent Discrimination claims Snickers’ portrayal of the woman in this commercial is sexist (video below). What do you think?

My thoughts? Let’s be honest, did you see how hot she was before her friends fed her? One bite of candy bar and the gorgeous Anahi transformed into a bloated dude named Carlos. Gross. So who cares if she was complaining? You’re a dude. Tune her out. There’s nothing sexist about tolerating a leggy broad. And there’s nothing sexist about depriving women of food so they can remain beautiful. Snickers knows what I’m talking about (end sarcasm).

In an attempt to provide helpful information to illegal U.S. residents facing deportation, the Coalition for Immigrant and Refugee Rights in Chicago has set up a nationwide 24 hour helpline. I know what you’re thinking, Slim. “Now illegal’s have their own helpline!? With 9.1 percent unemployment, who’s going to pay for this?” Settle down, Apple Jack. Maybe the reason you don’t have a job is because you spend too much time complaining about the illegal immigrants who do. If anyone you know needs help, call: 855-435-7693.

In Brasil, the town of Silva Jardim has created the capivari – its own form of currency backed by the real. As a way to reduce spending of reais in other markets, town merchants are helping boost the local economy by offering discounts to those who spend capivaris at their stores. Aside from discounts, the coolest aspect of the capivari is that it features the image of a majestic water rodent – the capybara. Maybe the U.S. Treasury will take note and spruce up their dollars by replacing images of tired old politicians with something awesome, like a rooster. What better way to pay off the IRS at tax season than by throwing a nice fat wad of cocks in their greedy faces?

An article at Hispanically Speaking says you’re more likely to see hobbits and wizards in video games than a character of Latin descent. In a sample of 150 video games tested by the USC Annenberg School for Communication, roughly 3% of game characters were Hispanic – and “none of them were playable.” One explanation offered for this statistic: “game makers create characters that look like themselves. So [the lack of diversity] is really just a reflection of the industry.” I suppose this means most video game programmers are really martial arts experts who enjoy exploiting themselves through half-naked volleyball in their spare time?

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